01

//who am i ?

01

//who am i ?

I'M BHANU CHANDRA KIRAN

I'M BHANU CHANDRA KIRAN
I'M BHANU CHANDRA KIRAN

& I ENGINEER THE LOGIC BEHIND THE INTERFACE.

& I ENGINEER THE LOGIC BEHIND THE INTERFACE.

& I ENGINEER THE LOGIC BEHIND THE INTERFACE.

I design digital products by thinking in systems - balancing user needs, business goals, and real-world constraints to create experiences that scale and endure.

I design digital products by thinking in systems - balancing user needs, business goals, and real-world constraints to create experiences that scale and endure.

I design digital products by thinking in systems - balancing user needs, business goals, and real-world constraints to create experiences that scale and endure.

Bhanu's Portrait
Man
Man

02

//WHAT I DO CURRENTLY

02

//WHAT I DO CURRENTLY

CURRENT MISSION

CURRENT MISSION

I'm currently a Product Designer at Aniflixx, working across OriginX, a B2B production management platform for animation, manga, webtoon, VFX, and film studios, as well as the company's consumer mobile product. My work spans product structure and information architecture through interaction design, responsive UI, prototyping, and design systems.

I'm currently a Product Designer at Aniflixx, working across OriginX, a B2B production management platform for animation, manga, webtoon, VFX, and film studios, as well as the company's consumer mobile product. My work spans product structure and information architecture through interaction design, responsive UI, prototyping, and design systems.

I'm currently a Product Designer at Aniflixx, working across OriginX, a B2B production management platform for animation, manga, webtoon, VFX, and film studios, as well as the company's consumer mobile product. My work spans product structure and information architecture through interaction design, responsive UI, prototyping, and design systems.

03

//BACKGROUND

03

//BACKGROUND

MY ORIGIN STORY

MY ORIGIN STORY

My career began with architecture, where I learned to think about human behavior, systems, constraints, and how people move through complex environments. It taught me to see design as more than aesthetics, focusing instead on how individual decisions work together as part of a larger system.


I later completed an M.S. in Human-Computer Interaction at Iowa State University, adding a formal foundation in research, interaction design, and evidence-based UX to that systems-oriented way of thinking.

My career began with architecture, where I learned to think about human behavior, systems, constraints, and how people move through complex environments. It taught me to see design as more than aesthetics, focusing instead on how individual decisions work together as part of a larger system.

I later completed an M.S. in Human-Computer Interaction at Iowa State University, adding a formal foundation in research, interaction design, and evidence-based UX to that systems-oriented way of thinking.

My career began with architecture, where I learned to think about human behavior, systems, constraints, and how people move through complex environments. It taught me to see design as more than aesthetics, focusing instead on how individual decisions work together as part of a larger system.


I later completed an M.S. in Human-Computer Interaction at Iowa State University, adding a formal foundation in research, interaction design, and evidence-based UX to that systems-oriented way of thinking.

04

//DESIGN REASONING

04

//DESIGN REASONING

THE WAY I THINK

THE WAY I THINK
I ANALYZE

I ANALYZE

I ANALYZE

I start by understanding the problem space, user behavior, constraints, and context so decisions are grounded in evidence rather than assumptions.

I start by understanding the problem space, user behavior, constraints, and context so decisions are grounded in evidence rather than assumptions.

I start by understanding the problem space, user behavior, constraints, and context so decisions are grounded in evidence rather than assumptions.

I ADAPT

I ADAPT

I ADAPT

I adapt my approach based on the challenge, moving fluidly between exploration, prototyping, and system-level thinking as the product evolves.

I adapt my approach based on the challenge, moving fluidly between exploration, prototyping, and system-level thinking as the product evolves.

I adapt my approach based on the challenge, moving fluidly between exploration, prototyping, and system-level thinking as the product evolves.

I VALIDATE

I VALIDATE

I VALIDATE

I test ideas early and often, refining interactions until they work for users and align with business goals in the real world.

I test ideas early and often, refining interactions until they work for users and align with business goals in the real world.

I test ideas early and often, refining interactions until they work for users and align with business goals in the real world.

04

//EXPERIENCE

04

//EXPERIENCE

THE TRAINING ARC

THE TRAINING ARC
Founding Product Designer
Aniflixx

June 2025 - Present

Own end-to-end product design across B2B and consumer products, designing complex workflows, responsive interfaces, and reusable systems from product structure through high-fidelity delivery.

Founding Product Designer

Aniflixx

June 2025 - Present

Own end-to-end product design across B2B and consumer products, designing complex workflows, responsive interfaces, and reusable systems from product structure through high-fidelity delivery.

UI/UX Design Consultant ( Volunteer)
Women's Impact Alliance (NGO)

Jan 2026 – Aug 2026

Conducted stakeholder research and analytics reviews, redesigned responsive experiences from wireframes through high-fidelity prototypes, and built a WCAG 2.1-aligned component library and style guide.

UI/UX Design Consultant ( Volunteer)

Women's Impact Alliance (NGO)

Jan 2026 – Aug 2026

Conducted stakeholder research and analytics reviews, redesigned responsive experiences from wireframes through high-fidelity prototypes, and built a WCAG 2.1-aligned component library and style guide.

UX & Communications Specialist
Translational AI Center

Aug 2024 – Jun 2025

Led the center's website redesign, restructuring information architecture across 6 research lab pages and partnering with 20+ PhD researchers to turn complex technical content into clearer digital experiences.

UX & Communications Specialist

Translational AI Center

Aug 2024 – Jun 2025

Led the center's website redesign, restructuring information architecture across 6 research lab pages and partnering with 20+ PhD researchers to turn complex technical content into clearer digital experiences.

Associate Product Designer
Equinox Global Structures

Mar 2022 - Jul 2024

Worked across 3 enterprise workstreams, designing operational dashboards and internal coordination tools used by 1,500+ employees across multiple client organizations while supporting shared Figma libraries and developer handoff.

Associate Product Designer

Equinox Global Structures

Mar 2022 - Jul 2024

Worked across 3 enterprise workstreams, designing operational dashboards and internal coordination tools used by 1,500+ employees across multiple client organizations while supporting shared Figma libraries and developer handoff.

Freelance Product Designer
Self-Employed

Jan 2021 - Feb 2022

Delivered end-to-end product design for 5 clients and co-founded Bobanzza, a mobile ordering and loyalty app for a single-location F&B business used by 120+ customers daily.

Freelance Product Designer

Self-Employed

Jan 2021 - Feb 2022

Delivered end-to-end product design for 5 clients and co-founded Bobanzza, a mobile ordering and loyalty app for a single-location F&B business used by 120+ customers daily.

05

//SKILLS & TOOLKIT

05

//SKILLS & TOOLKIT

my arsenal

my arsenal
PRODUCT & UX
PRODUCT & UX

End-to-end product design focused on clarity, scale, and real-world constraints.

End-to-end product design focused on clarity, scale, and real-world constraints.

End-to-end product design focused on clarity, scale, and real-world constraints.

RESEARCH & STRATEGY
RESEARCH & STRATEGY

Grounding decisions in evidence, context, and system-level thinking.

Grounding decisions in evidence, context, and system-level thinking.

Grounding decisions in evidence, context, and system-level thinking.

SYSTEMS & VISUAL DESIGN
SYSTEMS & VISUAL DESIGN

Designing consistency across products, platforms and teams.

Designing consistency across products, platforms and teams.

Designing consistency across products, platforms and teams.

06

//connect

06

//connect

Let's talk!

Let's talk!

I’m open to full-time Product Designer and UX Designer opportunities and thoughtful collaborations.

If you’re building a product, shaping a team, or exploring an idea, I’m always open to a conversation.

I’m open to full-time roles, freelance work, and thoughtful collaborations.

If you’re building a product, shaping a team, or exploring an idea, I’m always open to a conversation.

I’m open to full-time Product Designer and UX Designer opportunities and thoughtful collaborations. If you’re building a product, shaping a team, or exploring an idea, I’m always open to a conversation.

EMAIL :

Code Copied!

bhanuckr@gmail.com

rbhanuchandrakiran@gmail.com

linkedin :

linkedin.com/in/bhanuchandrakiran

linkedin.com/in/bhanuchandrakiran

Bhanu

© 2026 thisisbhanu.com

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